44 percent of game developers say Covid-19 pandemic has caused game delays

In the 2020 edition of the Game Developers Conference annual survey, 33 percent of developers said that they’d experienced a game delay due to the early months of the Covid-19 pandemic and the shift to working from home. The hits kept coming throughout the year, affecting big games like Halo Infinite and Far Cry 6. Even the rigorously on-time Final Fantasy 14 had to push back an update. So it’s not too surprising that this year’s GDC survey of more than 3,000 game developers shows that nearly half have now experienced a pandemic delay.

In 2021, 44 percent of respondents said their game has been delayed due to Covid-19, citing a variety of reasons. Some developers mentioned the complications of dealing with kids and work-life balance while working from home. Others mentioned working remotely has made it harder to collaborate. “COVID basically disrupted our communications and work rhythm,” wrote one developer.

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