PlayStation is known for its excellent exclusive games and the development studios it owns that make them.
A big reason the PlayStation 4 dominated the last generation was because of those exclusives. While PlayStation has a lot of great studios, the MVP of these early days of the PlayStation 5’s lifecycle has to be Insomniac Games.
The Burbank, California-based studio, which Sony bought in 2019 for $219 million, already has released two of the best games for the PS5, while most of Sony’s other studios are still working to get their first games for the new system released. (That’s not a knock on the other studios. Game development is hard and takes time, and Sony staggers developments so that all their studios are not finishing games at the same time).
The PlayStation 5 was released in November of last year with Insomniac’s “Marvel’s Spider-Man: Miles Morales” as one of its launch titles. The game, a spinoff of the studio’s 2018 “Marvel’s Spider-Man,” was my favorite in my first few weeks with Sony’s new console.
However, like most games released for the PlayStation 5, the game also was designed for and released on the PlayStation 4. While the next-gen version took advantage of the new system’s features, it also was held back some to get it to run on the older hardware.
That was not an issue for Insomniac’s second game for the PS5, “Ratchet & Clank: A Rift Apart,” which came out June 11.
“Ratchet & Clank: A Rift Apart” is just the fifth game released exclusively for the PS5 so far, and I would say it’s the best showcase for the new system at this time.
More PlayStation thoughts: 3 months in, PS5 has room for improvement
E3 reaction: Xbox, Nintendo have strong E3 showcases
To begin with, the game is just stunning graphically. For years, game studios have tried to make games with Pixar-quality visuals. “Ratchet & Clank: A Rift Apart” is the first game to actually pull that off. Its cutscenes look just as good as any Hollywood animated movie, but even the moment-to-moment gameplay could fool some people into thinking they were watching a movie it looks so good.
Beyond just the visuals, the game takes advantage of all the PS5’s fancy bells and whistles. Most notably, it’s the best use of the DualSense controller’s adaptive triggers that I’ve experienced. Between the adaptive triggers and the haptic feedback, the different guns in the game actually feel different from one another.
Beyond that, it’s just a great game with a genuinely funny script that also manages to be touching when the time is right.
I’m sure Insomniac is hard at work on the next installment of its Spider-Man franchise. Whether that’s the next game we see or it’s something else, Insomniac has solidified itself as a studio that I always will be interested in.
Dusty Ricketts can be reached at email@example.com. He is currently playing “Ratchet and Clank: Rift Apart.” You can find him through his PlayStation Network ID: DustRAG316.
This news is republished from another source. You can check the original article here